Setting

The setting is the template the game master uses to create the campaign the players will interact with. It includes non-mechanical descriptions of the races, classes, and other entity templates. The setting used in Savage Fantasy I is a version of Ivalice that is loosely based on the Ivalice of the final Fantasy video games, and used mostly for flavor.

Universe
Savage Fantasy is set in the universe of Ivalice. Ivalice is a complex world with a very long history. Though described often as a world, this was only physically true of Ivalice in Final Fantasy Tactics Advance, in which Ivalice was created parallel to the real world. The 'true' Ivalice, as witnessed in the remaining games, describes two distinct locations; a geographical region, and a smaller kingdom, both of which belong to a larger, unnamed world. Generally, however, the term Ivalice is also used to refer to the conceptual setting, rather as one might say "the world of medieval Europe" and the Middle Ages Mediterranean.

Races
Ivalice is home to several sentient humanoid species refered to as races. The races included for player use are: These are the six basic races from the Ivalice Alliance series.
 * Hume
 * Bangaa
 * Moogle
 * Nu Mou
 * Seeq
 * Viera